Tom Clancy's The Division Makes Its Way to the Tabletop Gaming World as a Deeply Strategic Tabletop Role-Playing Game
The gritty world of Tom Clancy’s The Division will be translated into a tabletop role-playing experience. A partnership has been formed to create a TTRPG set within the series' apocalyptic setting. The project has been announced, with a funding drive planned to launch in April of 2026.
"This project aims to deliver the franchise’s distinctive tension, strategic depth, and memorable setting to the tabletop, providing fans a new way to engage with The Division through deep narrative and player-driven missions," states an announcement.
Initial offerings will include a starter set, essential manuals, a GM screen, miniatures, and several premium versions.
Exploring The Division's Apocalyptic World
In this setting, a lethal pathogen called Green Poison was unleashed in NYC, sending the nation into chaos. As the crisis worsens, society crumbles and hostile groups emerge, transforming the urban landscape into a battlefield. To restore law and order, the authorities {activate|deploy] The Division, a covert network of undercover operatives. This is where the agents come in.
Development on the RPG has been in progress for approximately three years, and it is reportedly finished. The forthcoming crowdfunding effort will function as a preorder system to reach a wider market, specifically in North America. Production is slated to begin immediately following the fundraiser, with deliveries expected for later in 2026.
A Streamlined Gameplay Mechanic: The GRIS System
A preview at the game's rules confirms it uses 10-sided dice predominantly through its new GRIS system, promoting a streamlined and strategic approach. Players use skills or traits to assemble a handful of dice, usually from one to five d10s.
- Instead of summing the total, players select a single “resolution die” from the pool.
- This dice is then compared against a set challenge number.
- Rolling a perfect 10 grants additional bonuses, such as extra damage or boosted support.
Engagements Emphasize Tactical Placement and Awareness
Fights stress placement and environmental awareness, mirroring the video games. Factors like cover, height advantage, or line of sight have a direct impact dice rolls. This mechanic seems built to favor teamwork and clever tactics over raw numbers.
A Thematic Health System
The way injuries is managed introduces a interesting thematic twist. Agents have a injury limit; taking heavy hits reduces their capabilities by decreasing the size of their dice pool.
- At critical condition, an agent collapses, but is not unconscious.
- They can still crawl and take limited actions, simulating the "downed" state seen in video game shooters.
- Any player knocked down must consult a trauma table, potentially gaining lingering conditions like trauma or mobility-impairing wounds.
An Introductory Scenario
A free Quickstart Guide is promised soon. It contains a pre-made starting adventure titled Ashes of Murray Hill. In this mission, players spearhead the hunt for a lost doctor squad and must thwart an attack by the notorious Rikers faction, who have seized control of that NYC neighborhood. More specifics and the full range of offerings are expected to be detailed closer to the Kickstarter start date.